Custom Menu: Difference between revisions

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[[File:CustomMenu Image.png|right|frameless|564x564px]]
[[File:CustomMenu Image.png|right|frameless|564x564px]]
The Custom Menu is an interface you can use in Stormworks to manipulate the world; it is used as a sort of cheat menu
The Custom Menu is an interface you can use in Stormworks to manipulate the world; it is used as a sort of cheat menu. This page will go into detail about what each of the options do and how you can use this menu.
 
 
To navigate to the Custom Menu, open your pause menu with <code>Esc</code> on your keyboard and select the 3rd option from the Right. The Symbol resembles that of a Day/Night cycle and when you hover your mouse of will highlight and state "Custom Menu" as seen in the image to the below.
[[File:CustomMenuLocation.png|left|frameless|539x539px]]
 
 
 
 
 
 
=== Overview ===
On the left of the screen we will see a variety of sliders with toggles; the toggles hand over control of the various environmental factors from the RnG<ref>https://en.wikipedia.org/wiki/Random_number_generation</ref> of the game engine to the custom menu so you can control the weather and time. In the middle, we have a variety of checkboxes that effect things in the game such as whether or not the player can take damage, or if you can fast travel on the map. On the right we have a selection of buttons that do repeatable things, like spawning in natural disasters or cleaning up the map of clutter.

Latest revision as of 16:21, 30 September 2026

The Custom Menu is an interface you can use in Stormworks to manipulate the world; it is used as a sort of cheat menu. This page will go into detail about what each of the options do and how you can use this menu.


To navigate to the Custom Menu, open your pause menu with Esc on your keyboard and select the 3rd option from the Right. The Symbol resembles that of a Day/Night cycle and when you hover your mouse of will highlight and state "Custom Menu" as seen in the image to the below.




Overview

On the left of the screen we will see a variety of sliders with toggles; the toggles hand over control of the various environmental factors from the RnG[1] of the game engine to the custom menu so you can control the weather and time. In the middle, we have a variety of checkboxes that effect things in the game such as whether or not the player can take damage, or if you can fast travel on the map. On the right we have a selection of buttons that do repeatable things, like spawning in natural disasters or cleaning up the map of clutter.