Units of Measurement

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Revision as of 00:49, 17 March 2026 by Tictactoe1609 (talk | contribs) (fixed spelling of meters)
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Information

Stormworks: Build & Rescue has a lot of controversy and misconceptions regarding the units of measurements used within the game. Due to the nature of how the game was built; there is no consistency in cross-over with real-world measurements.

Table of Units

Unit of Measurement Shorthand Usecase Additional Information
Metres m Distance A block in the builder is 0.25m, 4 blocks is a meter. Player is 7 blocks tall.
Meters Per Second m/s Speed The Speed sensors in game output the value in m/s.
Rotations Per Second RPS Engine Speed This is the default output value unit that both Prefab and Modular engines use to measure engine speed.
Litres L Fluid Volume This is the default output value unit for both modular and prefab fluid tanks.
Litres Per Second L/s Fluid Transfer Rate This is the default output value unit for various components when measuring the transfer of fluids through the component (manual fluid valve, fluid variable valve, etc).
Stormworks Mass Unit SWMU Weight This is what the game measures weight in, displayed when hovering over the "Spawn" button in workshop.
Swatts sW Electricity This is the measure of power stored within batteries in Stormworks.
Swatts per Second sW/s Electricity Rate This is the measure of power consumption or production in Stormworks.
Celcius °C Temperature This is the measure of temperature.
Radiation Rad/RU Radiation The output from the radiation sensor. Arbitrary. 2 Rad's will severely impact the player; 8 Rad's will impact the player in a hazmat suit.
Torque Torque The output from the Torque Sensor.

Trivia | Notes

  • Torque is a relatively arbitrary unit.
  • There is no 1:1 with SWMU and any real world units of weight/mass.
  • Whilst there is no real life equivalence to the units; the developers still use the Metric system for naming conventions a majority of the time.